EatToFight
A downloadable game for Windows
About Game
In "Eat to Fight" the player takes control over a slimey character that doesn't have any skills except eating. By digesting food, dependent on the type of it, it temporarily unlocks skills which are necessary to beat the enemies and overcome obstacles in the unsafe world.
Team
Stefan Kulow - UI, Art & Animation
Kiwan Alam - Programming
Florian Pietrzak - Programming & Sounds
Game Controls
Keyboard
Arrow Keys / WASD | Move the Player |
X / J / Enter | Confirm, Attack |
C / K | Eat |
Shift | Sprint |
X / J / Enter | Confirm, Attack |
V / L | Use special |
X-Box Controller
Joystick | Move the Player |
A | Confirm, Attack |
B | Eat |
RB | Sprint |
X | Use special |
CREDITS
USED SOUNDFX
HeartBeast (Benjamin Anderson) Course
"How to make an Action RPG in GameMaker"
https://learn.heartbeast.co/p/make-an-action-rpg-in-gamemaker-studio-2
https://courses.heartgamedev.com/courses
Hit.wav - HeartBeast
Swipe.wav - HeartBeast
Hurt.wav - HeartBeast
Porcupine Attack.wav - HeartBeast
Explosion.wav - HeartBeast
item.wav - HeartBeast
USED FREESOUND.ORG SOUNDS
SOUNDTITLE - Crunch.wav
AUTHOR - MATRIXXX_
https://freesound.org/people/MATRIXXX_/sounds/348112/
SOUNDTITLE - Monster_Aah.wav
AUTHOR - MATRIXXX_
https://freesound.org/people/MATRIXXX_/sounds/506514/
SOUNDTITLE - Time warp effect
AUTHOR - chinomaker
https://freesound.org/people/chinomaker/sounds/324644/
SOUNDTITLE - Bells Etc. » Goblet_G_Medium.wav
AUTHOR - acclivity
https://freesound.org/people/acclivity/sounds/30603/
SOUNDTITLE - 8 Bit Slam
AUTHOR - josepharaoh99
https://freesound.org/people/josepharaoh99/sounds/361636/
SOUNDTITLE - MeeshFeesh sounds » projectile.wav
AUTHOR - jeckkech
https://freesound.org/people/jeckkech/sounds/391660/
SOUNDTITLE - 8-Bit Sound Effects Library » Jingle_Lose_01.wav
AUTHOR - LittleRobotSoundFactory
https://freesound.org/people/LittleRobotSoundFactory/sounds/270334/
SOUNDTITLE - Video Game Noises » "Win" Video Game Sound
AUTHOR - EVRetro
https://freesound.org/people/EVRetro/sounds/495005/
USED SOUNDBIBLE.COM SOUNDS
SOUNDTITLE - Slime Splash
Recorded by Mike Koenig
soundbible.com/1097-Slime-Splash.html
USED SOUNDIMAGE.COM MUSIC
"Coin-Op-Chaos"
"Pixelin-It-Around-Town"
"Arcade-Drama2"
by Eric Matyas
www.soundimage.org
SPECIAL THANKS TO
HeartBeast (Benjamin Anderson)
www.youtube.com/user/uheartbeast
www.heartgamedev.com/
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | EatToFight |
Genre | Adventure, Action |
Made with | GameMaker |
Tags | 2D, Cute, Exploration, Fantasy, GameMaker, Pixel Art, Short, Singleplayer, Slime |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Comments
Log in with itch.io to leave a comment.
So... Kirby but with less copyright?
Really short but well designed game. In the end where you have to fight the boss, you dont really know what you have to do. And also i would like it, that you can keep playing after killing the tree boss with a hard mode or something like that. Also i really loved the minimap but it would be really cool, that you could press it and see it more detailed. And at the end of the Boss, where it only has one life left, you dont know that you actually can kill him now. Maybe some stars around him. And i would really like to improve the level system like chose to have more "eat-sword-slots" whatever or to deal more damage, have more lives or at every 5 levels you get a new special ability like throwing a boomerang, witch than needs more food. And i would love to see new bosses like a bush, a big bee, a flower, or even an evil slime. And for every boss you get a new ability/weapon. Also a dungeon mode with random dungeons would be pretty cool. And do you know minecraft dungeons? In this game you really see that you get a level up, because it is showed all over the screen. I also would really like a multiplayer or a versus battle. Some riddles would also be really nice. like pushing boxes on a switch to open a door but you have to watch out that the box dont breakes. And why are there only so few different enimies? Maybe some pigs or living bombs (you could use them for a riddle: lead the bomb to stones and let it explode). Oh and i just love the UI. Its not to full and it just fits so much in the game. And please let me shake the trees to gett the fruits. And you could also make that every enimie drops more or less xp. Oh and i discovered a bug: When you defeated the boss and end the game, then klick on continue, you start in front of the boss, in level one but you have the number of your "eat-sword-slots" like in your last level. Oh and the game would (i think) work pretty good on a smartphone. And please dont make the download aa 7zip file, 'cause i had to install 7zip first... But all in one a great game, with a great idea and really cool graphics. Ok that was all i think, bye :)